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From silence to song: writing music from curiosity alone

For the May edition of our Second Saturdays composition workshop, we chose not to write from a prompt. It can often feel risky or intimidating to face the prospect of creating “something from nothing” – where to begin? It was precisely for this reason that we wanted to experiment with this process. Hyperscore shines when composers lead with an open mind, and can help to lower the barriers of “the blank page”. Composers of all experience can learn to trust their musical intuition with the tools of Hyperscore.

Using Hyperscore, we simply began by choosing an instrument set -folk band – and putting down some notes into a percussion window. We added one percussion instrument at a time, reacting to what we were hearing when we played it back. What does this instrument sound like? Do we want fast or slow notes, on the beat or off the beat? Most importantly, how does it feel to listen to it, and do we want it to feel different? We ended up with a steady, dense rhythm that was heavy on syncopation and evoked a slow, erratic march:

Next, we moved on to add some melodies. We agreed to start by creating a bass line riff that could repeat throughout the piece, forming a solid, catchy underpinning. Going through several iterations and asking each other what we heard and what we imagined was essential for the composition process. The bass developed into a two-instrument section, with one bouncy, quick motif complementing a swaying legato figure. After listening to them all together in a Sketch window, we made some edits to the melody windows so they would stand out and complement each other better and landed on our final versions:

Adding all three motives into the Sketch window, we decided to use the Classical harmonic mode and to experiment with creating regions of tension and release with the Harmony Line. Fine tuning these sections meant plenty of listening back, making slight changes, and then listening again.

We had rhythm, a bass line and a basic harmonic structure – now a piece was really starting to develop! It was time to bring in more melody. We created two variants on one melodic theme – a lightweight twinkling dance on a music box, and a half-speed repetition of the same theme, lower and more dramatic, on guitar:

We also decided to add an additional, more stripped down version of our main rhythm theme to add some variety and interest throughout the composition.

Weaving together all the elements in the Sketch window, making edits and additions following our intuitions and desires, we landed with a piece that had an uneven yet regimented feel. For us it was evocative of animated clocks ticking in and out of time. It reminded one of our participants of the classic tune “My Grandfather’s Clock”, after which we named the composition.

Listen to the final composition and watch the recording of the the full workshop, including our process of brainstorming and editing, here!

Photo of clocks courtesy of Andrew Seaman via Unsplash

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Creating a Character through Music

Think of one of your favorite characters from any form of media. Chances are, they evoke some emotional response in you that has drawn you toward them. Characters can be abundant sources of joy and inspiration for all of us, as can be seen from just a glance online at the copious amounts of fan art and works created by all sorts of people motivated by their passion for all sorts of characters.

We used a character as the foundation for making music with Hyperscore at our most recent Second Saturdays Zoom workshop. We began by coming up with a character: one attendee brought up her affection for capybaras, and we soon landed on Cappy the capybara as the protagonist for our musical story.

We brainstormed a list of association words and phrases that we imagined Cappy to have, to inspire the composition of his leitmotif – a musical theme associated with him that would repeat throughout our piece. “Sleepy”, “determined”, “furry”, “plump”, “aquatic”, and “adorable” were among these descriptors. Thinking of these words, we started laying down some notes in a Hyperscore melody window that would encapsulate Cappy’s energy, using the warm sound of a french horn.

An orange Melody Window plays two variations on a five-note figure using a French Horn.
Cappy the capybara’s theme

The next question was, what’s the story? Cappy needs an exciting adventure. Imagining various scenarios prompted a second character–a hungry alligator!

A green Melody Window represents the alligator, with string notes in the lower register that rise up to peak above the water.
The alligator’s theme

There should be more than danger motivating our story. What is something that would make Cappy happy? Why, some delicious fruit, of course.

The light green Melody Window with six flute notes in two bars
The fruit theme represents Cappy’s snack

And where does all this action take place? Alligators inhabit rivers, so we needed music to suggest rippling water.

A blue polyphonic Melody Window with eight notes in two bars creates a rippling water motif.
The water theme accompanies Cappy when he goes for a swim

Now that we had our main characters and setting, what about the action? Cappy goes out for a stroll and come to a river. He starts swimming but Alligator enters the scene. When Cappy realizes he is being stalked, he starts swimming faster. There’s a race culminating in Alligator lunging at Cappy!

A yellow to-bar Percussion Window has half notes alternating between high and low toms with a wood block on the off beat that ends with a "crunch" of triangle and tambourine.
A two-bar percussion figure depicts Cappy walking and racing, as well as munching on fruit

Here’s “Cappy’s Day.” Listen to hear the different themes and find out Cappy’s fate!

Hear the motifs that represent the characters and story elements, as well as the final composition.

Here is the full Second Saturday workshop showing in real time how we put this composition together. Peter shares a ton of subtle Hyperscore tricks and hacks!

Want to try this out yourself? Sign up for our free Second Saturdays workshops here.

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Composing for video games

Composing music can be a pure pleasure for its own sake, but to motivate a classroom of learners (not to mention oneself), it is hugely helpful to set a goal. And what could be more fun than making music for something kids already love: video games! Composing using Hyperscore’s easy, game-like interface makes it a great match for this theme.

We tried this idea out at our recent Second Saturdays Zoom workshop with David Casali. David presented three simple video games made by kids using Scratch. Scratch was created at the M.I.T. Media Lab, just like Hyperscore (literally across the hall). It’s a free, graphics-based programming language used by millions of children around the world who have amassed a vast, open-source trove of content, including animations and video games.

Composing for a few good games

Scratch offers a vast collection of kid-made video games. It would be overwhelming for students to search through them, so David suggests picking a few as prompts for a class. Here are the ones he chose. Each has a distinct feel. We picked Phroot Panda, in which the player has to catch pieces of fruit as they rain down from the sky.

“Frantic” and “busy” were some descriptive words for it. Putting himself in the mind of a fifth grader, David said the first thing he might do is set a fast tempo. We then went to work on the melody. Someone suggested a syncopated rhythm.

A Hyperscore melody window showing a basic syncopated rhythm on middle C.

Something jagged…

A Hyperscore melody window showing a melodic line that moves rapidly up and down with a syncopated rhythm.

We quite liked the jittery effect. Time to open a sketch window and start “painting” with this motif. We took this line for quite a hike…

A Hyperscore sketch window showing several lines moving up and down, some of them straight, some wobbly and some gently curved.

Definitely frenetic! Next we used the Harmony buttons to listen to our melody and settled on the Classical mode, tweaking the gray “harmony line” in the center to add harmonic tension and release. Peter added some punchy strings, ratcheting up the drama in the composition to match the game, and voila!

We downloaded the completed music as an MP3 file. David then showed us how to program the game to play to music. Here are David’s step by step instructions: Scratch Soundtrack Guide and Chant Remix on how to add a soundtrack to a Scratch program. You can watch the workshop in the video below and give a shot at composing music for your own games. Comments welcome!


Join in on the fun and spark your imagination for composing with Hyeprscore by registering for our Second Saturdays workshops!


We love having conversations about teaching to compose with Hyperscore. Come hang out with us at our monthly Zoom Office Hours!

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Transforming lives through music

by June Kinoshita

At New Harmony Line we are dedicated to transforming lives through music. Whether you are young or old, tapping into your inner composer and expressing yourself through music is not only a lot of fun, but we believe it can enhance your life in many ways.

Last month, our co-founder, Tod Machover, had the opportunity to speak at the global Wellbeing Summit in Bilbao and present some of his current thinking about the role that creativity, arts, and technology play in promoting human health and well-being.

In this video of his talk, Machover cover some highlights in his Media Lab group’s work in music and health, and also in community building through collaborative music projects. The video ends with a glimpse of the newest City Symphony project on the theme of healthy communities that they are planning for Bilbao. You’ll see a snippet by a 10-year-old Hyperscore composer and hear how a couple of Machover’s Media Lab graduate students took his idea and fleshed it out. Hope you enjoy it.

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Kids build a musical bridge with Hyperscore

From our archives. This story about the 2012 “A to A: A World in Harmony” concert in Yerevan, Armenia, is a testament to the power of Hyperscore to foster powerful collaborations.

The opulent Armenian Opera Theater in the heart of Armenia’s capital Yerevan will reverberate with some truly fresh sounds on the evening of February 25, 2012, as two of Armenia’s elite musical ensembles dig into new pieces composed entirely by children from Armenia and the United States. The concert features the Armenian Philharmonic Orchestra and DOGMA, one of the country’s most popular rock bands. The event is co-sponsored by the LUYS Education Foundation and the U.S. Embassy in Yerevan to celebrate the embassy’s 20th anniversary.

Despite the composers’ youth – they range in age from 8 to 14 – their work is rich and rewarding to hear, thanks to the boost their musical imaginations received from Hyperscore, a music-creation software developed at the Massachusetts Institute of Technology’s Media Lab by a team led by renowned composer Tod Machover. Hyperscore puts unprecedented composing power into the hands of people who long to express themselves musically, regardless of their formal training. More than that, Hyperscore turns out to be an exceptional tool for collaborative creativity. One of the pieces receiving its world premiere at the Yerevan event was jointly composed by children in Boston and Armenia.

Musical composition is usually imagined to spring from the minds of geniuses toiling in splendid isolation. But for the youngsters visiting the Media Lab earlier this month, the composing process was more like a cyber paintball game. Color-coded splashes of melodies and beats popped up on a large flat-screen monitor as a half-dozen students from the Armenian Sisters’ Academy in Lexington, MA, traded ideas over a Skype connection with their counterparts in a classroom 8,700 kilometers away in Yerevan.

Under Machover’s deft direction, the students launched into creating their new piece by humming melodies and tapping out rhythms, which were notated using Hyperscore. The screen quickly filled up with melodic ideas, or ‘motifs’, and a percussion sequence. The kids then started assembling their composition. “Do you want the piece to start with a big explosion, or something quieter?” Machover asked. Something quiet, the kids agreed. A motif was selected and “drawn” onto the digital canvas. A second pensive motif was introduced, and then it was time to bring in some livelier motifs to wake things up.

“How do you tell a story through music? How could we keep this moving, keep it building?” Machover urged. The kids started piling on layers, made a motif swing high and swoop low, tried out various harmonic configurations… and they were out of time. In one hour, they had put together the first minute of their piece. After a few more sessions, they completed a short but complex and fascinating work which they titled “Frenzy of Friendship”, ready to be orchestrated and sent to the Armenian Phil for its world premiere.

“We usually think of music as belonging to a special elite who have unique powers to create it and share it,” Machover says. “Hearing these exciting new pieces by young people renews my conviction that anyone can create original, valuable music given the right tools, environment and encouragement, and that through music we can build friendships, share individual visions, and enhance life’s meaning.”

To Jacqueline Karaaslanian, Executive Director of the LUYS Education Foundation, this is a perfect example of harnessing technology to spur creativity and collaboration. The foundation was established by Armenia’s President Serjh Sargsyan and Prime Minister Tigran Sargsyan to transform the nation by raising the quality of education and infusing the country’s youth with a “can do” attitude.

“Hyperscore wakes up the genius within children and instills in them a desire to better understand a whole universe of worlds they had not previously imagined or considered,” Karaaslanian explains. “When children know that their elders and professionals will play their music, they are empowered. This process is beyond encouraging words; it validates children as thinkers and creators.” And that, she says, is vital for any nation that expects to thrive in our rapidly changing and interconnected world.

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Hyperscore has starring role at the Toronto Symphony

Saturday evening saw the successful debut of Tod Machover’s “A Toronto Symphony”, described aptly by conductor Peter Oundjian as “the most collaborative piece of music that has ever been written.” Nearly a year in the making, the new work was commissioned by the Toronto Symphony for its New Creations Festival. Scored for a full symphony orchestra, the half-hour-long piece involved thousands of citizens of Toronto who contributed acoustic sample and original compositions. Hundreds of school children composed original music using Hyperscore.

Check out this BBC News video about the project here: Tod Machover: composer’s social media symphony for Toronto.

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A Toronto Symphony workshop (video)

The Toronto Symphony posted this terrific video highlighting a workshop with composer Tod Machover and Toronto school kids who composed music inspired by the sounds of their city. The kids used Hyperscore, guided by a creative group of music teachers. We are looking forward to seeing the curriculum they developed!

Read more about the A Toronto Symphony project here.

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Composer Stacy Garrop on teaching with Hyperscore

Composer Stacy Garrop was invited by the Ying Quartet’s David Ying to lead a series of Hyperscore composing workshops for the 2011 Skaneateles Festival. The resulting works were performed by string quartets at the Festival. In an interview with us, Garrop shared some of her lessons learned from mentoring non-musicians to compose music using our software. You can listen to her in the video.

Some key points:

  • Teachers need to be committed so that the kids won’t  just put it down after one day. Teachers who are passionate about the project will communicate that passion to their students.
  • With high school students, you may run into the problem that many students know notation and may try to replicated note for note the music they already know.
  • The visual representations of music in Hyperscore gets kids excited and is helpful.
  • You need to break things down into building blocks. Design lessons around what’s important in music and what’s meaningful in music.
  • The colors helped isolate different elements of music and provide a way to talk about their different functions in the music.
  • People who are already in a creative field really get it.
  • I created lots of exercises to help people learn about the tools in Hyperscore. For example, we did an exercise about range.
  • Everyone needs a goal. Before my first workshop, I gave people small assignment that they can have ready for me to  look at and a goal for the end of each workshop.
  • Make sure you know what the equipment needs are. A good sound system is important!
  • Also really important – You need enough computers so that the kids can be working on their pieces while I’m going around the room. If I have enough time, they can get enough work done during a class to get feedback at the end of class.

Garrop remarked that she found it “very enlightening” to talk with much younger students. Overall, it was a “really fun” experience for her.

If you are interested in inviting Stacy Garrop to lead workshops in your school or organization, she may be reached via her website at http://www.garrop.com/

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Hyperscore enables “Amazing accomplishment”

As we reported previously, Hyperscore is being used by hundreds of school children in Toronto this fall to compose music for Tod Machover’s “A Toronto Symphony” project. How has it worked in practice? We found out last Friday when Tod met with around 300 kids gathered with their teachers on the campus of Toronto’s College Français. There to witness the occasion was Musical Toronto‘s John Terauds. He writes:

Hyperscore offers synthesized audio output of its own, but orchestrated by a real composer and played by the excellent young musicians on stage, these miniature compositions from pint-sized composers sounded remarkably sophisticated.

Here is one example, from Broadlands P.S. student Nebyou. What you see on the projection is the Hyperscore screen. The crazy doodle is the composition. The music is being played by members of the Toronto Symphony Youth Orchestra:

Terauds says, “I have to admit that the ease with which the user becomes a creator worries me, because it feels too easy. Part of me considers this to be a form of pseudo creation, that only the careful application of pencil (and eraser) to notation paper is real creation.”

But the results have convinced him otherwise:

These children, many of whom I’m sure haven’t had any lessons music theory, were truly and fully engaged with the act of creating music.

Isn’t that what we all dream of?

The fact that their work will eventually find itself performed on the stage of Roy Thomson Hall seems almost superfluous after this amazing accomplishment.

Read John Teraud’s full post here: Toronto school children become engaged composers in Toronto Symphony experiment

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Hyperscore has role in new film!

It’s Hyperscore meets Hollywood in a new documentary film, Music is My Voiceabout Dan Ellsey, a young man with cerebral palsy whose life was transformed when he learned to compose music using the software. Dan was featured in this TED Talk by Tod Machover, in which he performs a song he composed before a live audience. The new film, directed by Jesse Roesler, is a semi-finalist in the Focus/Forward contest. Here’s the trailer and a chance to vote!

Empower kids to tell their stories through music.

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