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Removing barriers to creativity with Hyperscore

David Casali shares his experience of how Hyperscore inspired his classroom to express their creative talents for music in previously unimagined ways.

Getting students invested and excited about music can be one of the most challenging aspects of teaching the subject, as many educators know all too well. Students may come to conclusions early that music just isn’t for them, that they’ll never understand, or decide that they don’t want to learn all the complicated lingo and notation just to be able to express themselves. Hyperscore was built with this in mind, designed to open up surprising new avenues for learners and slip between the gaps in the barriers that block students from being able to access their musical curiosity and wonder. In a recent EdSurge feature article, music educator extraordinaire and Hyperscore enthusiast David Casali shares his personal experience of how Hyperscore inspired his classroom to express their creative talents for music in previously unimagined ways.

Musical voices blossom

Casali came across Hyperscore at the height of the pandemic, at a time when remote classes made it even more difficult to connect with students. Facing disengagement from students and wanting to find ways to bring the most reticent voices in the classroom into the fold, Casali decided to experiment. Inspired by his students’ love of playing games, he had the idea to integrate Hyperscore into Scratch, the popular program used by millions of children to program computer games, and ask his students to compose music to add to Scratch games. The experiment was a resounding success, and Casali saw the barriers falling between students and their previously out-of-reach musical inspiration. One student who was had been convinced that she had no musical talent submitted an assignment using Hyperscore and Scratch that spoke to quite the contrary! Throughout the classroom, students showed off their creative voices for music – some for the first time in their lives.

Making music education work for students

This experiment in Hyperscore and Scratch was a crucial step for Casali in rethinking how a music classroom could be relevant and accessible to students, and how to remove artificial barriers to creativity. With these groundbreaking tools, students do not have to be restricted by pre-existing ability to play an instrument or decipher the nuances of traditional musical notation. When these barriers are lifted, students can express musically what is already in their hearts and minds. They can take a leading role in their musical education rather than only following rigid and inflexible curricula. When teachers are willing to listen to the needs of their students and hear what excites them, tools like Hyperscore are there to support them in uplifting and amplifying their students’ voices.

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