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Hyperscore strikes a chord with Houston summer campers

In Houston, Texas, on the morning of July 18th, 13 young music students began their second day at the Faith-2-Form (F2F) Music Foundation Music Summer Camp intently focused on making music in a wide range variety of rhythms, melodies, and timbres. In this collaborative composition workshop, they were not playing physical instruments – their musical medium was Hyperscore.


The F2F Foundation, founded by esteemed musician, composer, and recording artist Vel Lewis, is a nonprofit based out of Houston that aims to give all children, particularly youth who have been disadvantaged and marginalized, the tools to enrich their lives with music and to allow them to share their gifts with the world.

An exciting way that this mission is carried out is through the F2F Music Summer Camp, where participants – music students in Fort Bend County – are immersed in two weeks of STEAM workshops and classes led by experts in music performance, technology, software, production, business, psychology, and more.

Given our mission to enable children everywhere to discover and express their creativity through fun and accessible music composition, we are thrilled to collaborate with an organization engaged in such essential work of bringing youth and music together. After New Harmony Line Director of Education Cece Roudabush led an online composition workshop with Hyperscore at last year’s inaugural camp, we were honored to be invited back to lead a more in-depth workshop this year.


Vel, Cece, and our Chief Technology Officer, Peter, joined the 13 students on the morning of the 18th to facilitate the workshop. We began with a group composition exercise to introduce the participants to the basics of Hyperscore. One by one, Cece called on each student in the room to make a small musical decision about a shared Hyperscore piece – should a subsequent note in a given motive be higher, or lower? Longer, or shorter? Should the line move up, or down? Was the piece complete, or should we keep working on it? It was an exercise in showing how many micro-decisions come together to form a whole in the process of making music. Above all, it was an invitation to listen closely – and listen they did, with many students asking unprompted to hear a motive again before making their decision. The students acted together to compose a single piece, and it was wonderful to witness of the power of collaborative composition.

Once the students voted that the collaborative piece was finished, having established the principles of composing in Hyperscore, we moved toward individual composition, each student working on a separate device. The quiet focus in the room was palpable, and they took to using the software very quickly. A lovely dynamic emerged organically during this period of the workshop: the two students who had also participated in the Hyperscore workshop at last summer’s F2F music camp began to assist their peers who were newer to the program. Everyone was engaged and invested using the time available to create their own piece, and supported each other, too – after all, no composition is ever truly a solitary endeavor.


We always come out of workshops having learned from the participants about the various ways people learn music composition together, and more about how Hyperscore can facilitate this process. The speed and enthusiasm with which the campers took to the software was striking, and being able to cover both an egalitarian group composition process and individual composition sessions was a testament to the versatility and accessibility of Hyperscore to support different styles of composition and learning. No matter what level of expertise with the program the campers had coming in, they all came out having focused their creativity and imagination through Hyperscore.

Though the workshop had to come to a close, all students left with a demo version of Hyperscore so they could continue their experimentation and composition at home. We are immensely grateful to Vel and the Faith 2 Form Music Foundation for welcoming us back for the second year of the F2F Music Summer Camp, as well as to all the young composers who made music with Hyperscore!

Special thanks as well to the Harris County Public library for lending us tablet devices for each camper.

For more information on the F2F Music Foundation, visit their website here and get involved with supporting their important work. If you are new to Hyperscore and want to join in on sparking your own musical imagination, set up an account today.

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The Melt: Composing a song from an audio prompt

This month’s Second Saturdays Hyperscore composition workshop started with a sound:

Striking and familiar yet uncanny, this sound, which we encountered in this 2020 article from The Guardian, is that of Antarctic icebergs melting. The sound of rushing water is punctuated by an eerie and percussive whooshing and popping sound, which, as the article explains, is the sound of primordial air breaking out of millennia-old bubbles, held no longer by the ancient, now melting, ice.

We listened to this in the context of taking inspiration from clips of sound from the world for musical composition. How might we translate the feelings that came up, and the rhythms of the sound of the melt itself, into music? We set out to find one answer to this question during the workshop.

We began by naming the feelings and atmospheres that were evoked for each of us when we listened to the sound of the iceberg. Themes arose as we spoke of familiarity, awe, uneasiness, uncanniness, and surprise. What sounded like rushing water in the clip was a familiar, even comforting sound, but the interruption of the strange popping sound gave an edge to this feeling. The additional context that knowledge of climate change gave to the sound – the melt reaching farther into the ice, and getting louder, every year – added a somber, even grim, undercurrent. We wanted to approach composition both mirroring what we were literally hearing (a constant, smoother sound punctuated by sudden and unexpected pops) and the emotional reactions that this sound and its context created in us.

Moving into Hyperscore, we decided to start with some melody windows that could serve as an ambient, slow backdrop to the piece, using notes with long durations and in a low register, using a timpani and strings for our instrumentation.

We then created some strokes to correspond to these motifs in the Sketch window. The result was melodically tense and rather menacing.

We had our “consistent” sound which we then wanted to break up with unexpected interruptions and percussive splashes. To add a rhythmic yet unpredictable element we composed two faster-moving melodic motifs on pizzicato strings – one with a measure broken up into 3 notes of equal value (in other words, a half-note triplet), and one with a measure broken up into 4 notes of equal value (in other words, quarter notes).

When played together and layered into the Sketch window, they created a kind of rhythmic dissonance and a sense of driving momentum that broke above the surface of the steady and slow sounds we started with. We decided to emphasize this sudden and inconsistent effect to introduce these new sounds in the Sketch window (represented by the light and dark green strokes) as fragments that would pop in and out before returning in earnest and persisting for what would become the climactic moment of the composition:

To add even more emphasis to this climactic section and create a mood of mounting urgency, we created another 3-against-4 rhythmic figure on woodblock in two Percussion windows and added this in the Sketch window as well:

The intensity of the climactic section increased with the addition of the orange and purple percussion motives.

We liked it but found that we were deviating some from the unpredictable sense that we got from the popping in the initial iceberg sound clip. To reintroduce that surprise, we created a version of the green motifs that was a bit more sparse, while still maintaining the 3-against-4 feel, and applied this to the green strokes only in the latter half of our piece.

We decided to tweak the percussion windows as well, making the note attacks much more rapid and inconsistent and adding in some triangle hits:

We continued on with this process of listening to our composition, reacting to what we were hearing, then making changes and additions according to our reactions. Through this process in the course of the rest of the hour-long workshop, we added a mournful, soft ambient drone of low flute and organ, and a jerking, syncopated melody played on pizzicato strings.

We arranged all of the building blocks we had created into a form that ebbed and flowed between themes of rattling urgency and dirge-like somberness. Without planning to, we ended up creating a rather atonal and dissonant piece that nonetheless carried in its undercurrent a driving movement that enthralled us when we listened to the final product. We ended by titling it, appropriately, “The Melt”.

Listen to the final, 80-second-long composition below, along with a recording of the full workshop including our brainstorming, composing and editing process.

Iceberg image courtesy of Angie Corbett-Kuiper via Unsplash

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From silence to song: writing music from curiosity alone

For the May edition of our Second Saturdays composition workshop, we chose not to write from a prompt. It can often feel risky or intimidating to face the prospect of creating “something from nothing” – where to begin? It was precisely for this reason that we wanted to experiment with this process. Hyperscore shines when composers lead with an open mind, and can help to lower the barriers of “the blank page”. Composers of all experience can learn to trust their musical intuition with the tools of Hyperscore.

Using Hyperscore, we simply began by choosing an instrument set -folk band – and putting down some notes into a percussion window. We added one percussion instrument at a time, reacting to what we were hearing when we played it back. What does this instrument sound like? Do we want fast or slow notes, on the beat or off the beat? Most importantly, how does it feel to listen to it, and do we want it to feel different? We ended up with a steady, dense rhythm that was heavy on syncopation and evoked a slow, erratic march:

Next, we moved on to add some melodies. We agreed to start by creating a bass line riff that could repeat throughout the piece, forming a solid, catchy underpinning. Going through several iterations and asking each other what we heard and what we imagined was essential for the composition process. The bass developed into a two-instrument section, with one bouncy, quick motif complementing a swaying legato figure. After listening to them all together in a Sketch window, we made some edits to the melody windows so they would stand out and complement each other better and landed on our final versions:

Adding all three motives into the Sketch window, we decided to use the Classical harmonic mode and to experiment with creating regions of tension and release with the Harmony Line. Fine tuning these sections meant plenty of listening back, making slight changes, and then listening again.

We had rhythm, a bass line and a basic harmonic structure – now a piece was really starting to develop! It was time to bring in more melody. We created two variants on one melodic theme – a lightweight twinkling dance on a music box, and a half-speed repetition of the same theme, lower and more dramatic, on guitar:

We also decided to add an additional, more stripped down version of our main rhythm theme to add some variety and interest throughout the composition.

Weaving together all the elements in the Sketch window, making edits and additions following our intuitions and desires, we landed with a piece that had an uneven yet regimented feel. For us it was evocative of animated clocks ticking in and out of time. It reminded one of our participants of the classic tune “My Grandfather’s Clock”, after which we named the composition.

Listen to the final composition below, and watch the recording of the the full workshop, including our process of brainstorming and editing:

Photo of clocks courtesy of Andrew Seaman via Unsplash

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Creating a Character through Music

Think of one of your favorite characters from any form of media. Chances are, they evoke some emotional response in you that has drawn you toward them. Characters can be abundant sources of joy and inspiration for all of us, as can be seen from just a glance online at the copious amounts of fan art and works created by all sorts of people motivated by their passion for all sorts of characters.

We used a character as the foundation for making music with Hyperscore at our most recent Second Saturdays Zoom workshop. We began by coming up with a character: one attendee brought up her affection for capybaras, and we soon landed on Cappy the capybara as the protagonist for our musical story.

We brainstormed a list of association words and phrases that we imagined Cappy to have, to inspire the composition of his leitmotif – a musical theme associated with him that would repeat throughout our piece. “Sleepy”, “determined”, “furry”, “plump”, “aquatic”, and “adorable” were among these descriptors. Thinking of these words, we started laying down some notes in a Hyperscore melody window that would encapsulate Cappy’s energy, using the warm sound of a french horn.

An orange Melody Window plays two variations on a five-note figure using a French Horn.
Cappy the capybara’s theme

The next question was, what’s the story? Cappy needs an exciting adventure. Imagining various scenarios prompted a second character–a hungry alligator!

A green Melody Window represents the alligator, with string notes in the lower register that rise up to peak above the water.
The alligator’s theme

There should be more than danger motivating our story. What is something that would make Cappy happy? Why, some delicious fruit, of course.

The light green Melody Window with six flute notes in two bars
The fruit theme represents Cappy’s snack

And where does all this action take place? Alligators inhabit rivers, so we needed music to suggest rippling water.

A blue polyphonic Melody Window with eight notes in two bars creates a rippling water motif.
The water theme accompanies Cappy when he goes for a swim

Now that we had our main characters and setting, what about the action? Cappy goes out for a stroll and come to a river. He starts swimming but Alligator enters the scene. When Cappy realizes he is being stalked, he starts swimming faster. There’s a race culminating in Alligator lunging at Cappy!

A yellow to-bar Percussion Window has half notes alternating between high and low toms with a wood block on the off beat that ends with a "crunch" of triangle and tambourine.
A two-bar percussion figure depicts Cappy walking and racing, as well as munching on fruit

Here’s “Cappy’s Day.” Listen to hear the different themes and find out Cappy’s fate!

Hear the motifs that represent the characters and story elements, as well as the final composition.

Here is the full Second Saturday workshop showing in real time how we put this composition together. Peter shares a ton of subtle Hyperscore tricks and hacks!

Want to try this out yourself? Sign up for our free Second Saturdays workshops here.

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Composing for video games

Composing music can be a pure pleasure for its own sake, but to motivate a classroom of learners (not to mention oneself), it is hugely helpful to set a goal. And what could be more fun than making music for something kids already love: video games! Composing using Hyperscore’s easy, game-like interface makes it a great match for this theme.

We tried this idea out at our recent Second Saturdays Zoom workshop with David Casali. David presented three simple video games made by kids using Scratch. Scratch was created at the M.I.T. Media Lab, just like Hyperscore (literally across the hall). It’s a free, graphics-based programming language used by millions of children around the world who have amassed a vast, open-source trove of content, including animations and video games.

Composing for a few good games

Scratch offers a vast collection of kid-made video games. It would be overwhelming for students to search through them, so David suggests picking a few as prompts for a class. Here are the ones he chose. Each has a distinct feel. We picked Phroot Panda, in which the player has to catch pieces of fruit as they rain down from the sky.

“Frantic” and “busy” were some descriptive words for it. Putting himself in the mind of a fifth grader, David said the first thing he might do is set a fast tempo. We then went to work on the melody. Someone suggested a syncopated rhythm.

A Hyperscore melody window showing a basic syncopated rhythm on middle C.

Something jagged…

A Hyperscore melody window showing a melodic line that moves rapidly up and down with a syncopated rhythm.

We quite liked the jittery effect. Time to open a sketch window and start “painting” with this motif. We took this line for quite a hike…

A Hyperscore sketch window showing several lines moving up and down, some of them straight, some wobbly and some gently curved.

Definitely frenetic! Next we used the Harmony buttons to listen to our melody and settled on the Classical mode, tweaking the gray “harmony line” in the center to add harmonic tension and release. Peter added some punchy strings, ratcheting up the drama in the composition to match the game, and voila!

We downloaded the completed music as an MP3 file. David then showed us how to program the game to play to music. Here are David’s step by step instructions: Scratch Soundtrack Guide and Chant Remix on how to add a soundtrack to a Scratch program. You can watch the workshop in the video below and give a shot at composing music for your own games. Comments welcome!


Join in on the fun and spark your imagination for composing with Hyeprscore by registering for our Second Saturdays workshops!


We love having conversations about teaching to compose with Hyperscore. Come hang out with us at our monthly Zoom Office Hours!

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Taking a line (of music) for a walk

by June Kinoshita

The artist Paul Klee famously said that the art of drawing was like “taking a line for a walk.” What if you could take a line of music for a walk? That’s just what it felt like when we held our first-ever composing workshop over Zoom.

We were not at all sure how our experiment would work out. A group of us popped onto Zoom on November 12 at the appointed time (10:30 a.m. ET). Because we didn’t know how many participants would have Hyperscore running on their computers, we decided to take a collaborative approach. Peter shared his screen and the group proceeded to build a piece of music together.

We started with the percussion window in 4/4. To get things going, I proposed a bass drum on each quarter note to establish a steady pulse. We each took turns adding a new percussion line: a cymbal on the fourth sixteenth-note of each beat, another as a quarter note on the fourth beat, then a high-hat on the second and fourth beats. Each time we added a layer, we listened and discussed whether we liked what we were hearing. Once the percussion track had achieved a satisfying density, we played with the tempo and settled on a moderate speed that had a pleasing swing to it.

A Hyperscore percussion window four beats long with purple note droplets arranged on some of the instrument tracks
Percussion window with drum and cymbal notes

Once we were satisfied with the percussion track, we moved onto the melody. Lisa P. hummed a two-measure melody which Peter noted down in the Melody Window. After a few tweaks, he captured the tune perfectly with its subtle syncopation. What instrument should play it? A tenor saxophone felt like a good fit for the melody’s soulful, gently melancholy vibe.

A Hyperscore melody window with six purple note droplets filling two measures
Melody window with a syncopated tenor saxophone tune

With a melody (orange) and rhythm (red) in our “toolbox,” it was time to go to the Sketch Window. First, we took the orange line for a simple stroll, a straight line on middle C for two bars. Then we decided to jump it up an octave. After two bars of that, we added a second orange line underneath it to add harmony. We then took the orange line down a hill, from high C to low C. Halfway down the hill, another orange line came along and decided to head in the opposite direction, up the hill. It felt like time to add percussion, so we laid in a flat red line like a rock-steady floor. Two bars in, a yellow line joined in…a simple descending bass line that Peter had whipped up. 

A polyphonic Hyperscore melody window two measures long with four descending chords
Melody window with descending chords for use as a bass line

We quite liked where this was going, but we wondered how the descending orange line would sound if we imposed a bit of harmonic structure to it. Classical mode converted our soulful melody into C major—all wrong! General harmony worked well for the sloping orange parts but robbed the original theme of its specialness. Peter then showed us a cool trick. He could select sections and turn off the harmony function, restoring the original. That was fantastic, as we could now preserve melodies that we wanted to keep exactly as written, while allowing other parts of our piece to “collaborate” with Hyperscore’s machine intelligence. 

And that, folks, is how you take a line of music out for a walk.

If you have a basic subscription to Hyperscore, you can find our little opus on the Community board (“Composing Workshop 1”). If you want to remix it, just give it a new name and it will be saved to your account. To share it with the community, just make sure to check the “share” box. 

Our Second Saturdays workshop is held on—surprise!—the second Saturday of each month at 10:30 AM US ET over Zoom. Everyone from anywhere is welcome to join. Just register for the series to receive the link.

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Guiding Students to Compose a Mystery for You?

Cecilia Roudabush, Director of Education

Guiding students to write original compositions is something I did not do until Year 17 out of 32 years of teaching. Assuredly, I was intimidated by the blank page I was presenting them with. Honestly, I had written very little music myself. Definitely, I thought they needed to know theory in order to compose! The Hyperscore workshop I attended in 2007 with Professor Tod Machover, who leads the M.I.T. Opera of the Future Group, changed my whole outlook on composing with students!

Hyperscore–guiding students to compose

Behind the simple Hyperscore user interface were all the rules of Western harmony. All my students had to do was put in a note and decide to make it longer or shorter. Do I want the notes higher or lower? What instrument do I play the notes with? What notes or phrases do I pair? How fast or slow should my work move and how loud or soft should it play? Guiding students to compose was so simple with a program that let them decide where to go with a little check-in here or there from me! Most importantly, was there time for individual conferences? Sure! Everybody’s busy leaving me time to move around the room–check.

Hyperscore: sophisticated results

I take great pride in the work my students produce, just as so many of them do for themselves. In 2007, three of my students earned the opportunity to have their works played by the Ying Quartet on the stage of Hancher Auditorium in Iowa City, Iowa after I attended Professor Machover’s workshop. I still enjoy Sam’s “Letting Off Some Steam” in my “Hyperscore Forever Favorites” file. I’ve blogged about “Untitled by Randalette” and “Pew Pew Pew” written by students in the early 2000’s that I consider to be classic examples of student creativity.

Recently, I blogged about the long-term music substitute gig that resulted in 32 songs being added to our YouTube Channel. One favorite, “Kings and Queens“, was written by by a 2nd grader! “Tools” is just as adorable. Amazingly, a kindergartner is showing us their quarter note alternating steady beat and their experimentation with note values in the rhythm window. We also have an ESL teacher who started a unit in October with her 3 year olds. Pre K-12–anyone can compose!

If you find guiding students to compose to be a mystery, please join us for our monthly Office Hours Q&A sessions and discover Hyperscore with us. Get more information and register by clicking on the next upcoming Office Hours event on our events page, or register directly here. We hope to see you there!

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Hyperscore Office Hours

Cecilia Roudabush, Director of Education

Hyperscore Office Hours are an ongoing support offering from our team at New Harmony Line! We meet the first Tuesday of every month: 7:30 ET, 6:30 CT, 5:30 MT and 4:30 PT. Register on our website by clicking on the “Events” tab on the home page top toolbar, then clicking on the next upcoming “Office Hours” event:

Or, you can register directly by using the link below:

Meet with any, or all, of our staff

Executive Director June Kinoshita is our impassioned visionary. She brought Hyperscore back through Kickstarter and private donors so that everyone in the world with access to a device and the internet could make music. Chief Technology Officer Peter Torpey used Hyperscore before he ever came to the MIT Media Lab and became the wizard behind the curtain. Peter implements updates and improvements, moving the software to the Web while also guiding the construction of the Educator Version.

As Director of Education, I got to use my passion for, and knowledge of, 15 years of Hyperscore in the classroom to guide the web-based Beta pilot. Currently, I assist teachers, write National Core Arts Standards curriculum, suggest ideas to Peter, sing the praises of Hyperscore on social media and assist June in letting the world know it’s out there at Conventions.

How may we assist you?

We have covered a range of topics in our previous Office Hours, and are always open to discuss whatever our users may have questions about. To name a few examples, in our first session in August, I worked with a former student teacher. She will be implementing Hyperscore across her K-8 classes to build a spiral curriculum base for the National Core Arts Standards lessons I am writing. We will be posting these on our Resources for Educators page and hope to see them in our MusicFirst Hyperscore Classroom. In September, we focused on the “inverted pedagogy” philosophy that undergirds Hyperscore’s role in the classroom. Our October meeting featured Patrick Esarey, a masters student in music therapy at the University of Iowa, who shared the findings from his pilot study of Hyperscore in third grade classrooms and discussed ideas for future research.

By all means, please let me know what you would like to discuss in future Hyperscore Office Hours. We will start with any general questions at the beginning of the hour if you are unable to stay for the discussions portion. Consider joining our Facebook discussion page, “Teaching Hyperscore: Let’s Discuss” to keep the conversation going! Happy composing, and we hope to see you at Office Hours.

Empower kids to tell their stories through music.

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